Tormented souls cancelled11/14/2022 ![]() This is one of the best horror games I have played in a long, long time, and I cannot believe this is an indie title. It may have its issues, most of which are archaic designs borrowed from the inspiring classic titles, but the overall experience and quality is top notch. Tormented Souls is an excellent throwback horror game for the Nintendo Switch. Sure, there may be some cheap scares here and there in the game, but I was so impressed with the perfect placements and how it elevated so many of the scenarios that I even appreciated the cheap scares. I had chills at multiple points in the game thanks to the excellently placed horror sounds. The voice acting is okay, neither good or bad, but the ambience is a total throwback and it is just as good today as it was back in the late 1990s. In regards to the sound department, Tormented Souls is phenomenal. Tormented Souls applies this wonderfully, and it really makes the puzzling areas of the game less of a hassle and more of a compliment to the actual gameplay. It is a nice gimmick that worked before and continues to work here, and I am all for it. Finding certain items to help open doors or gain access to important keys/items throughout the game take a little bit of effort, as exploration is forced to a degree, meaning you have to traverse your way wisely through troubling enemies and scary areas in order to obtain some kind of information necessary to move on. Puzzles in Tormented Souls are pretty fun, as they are another reminder of the horror games of old. Where Tormented Souls shines most in its horror is in the atmosphere and the design, and this is a solid game that is absolutely worth the scares. This is not the most graphic or brutal horror game out there, but it does have its moments. The creepy enemies, the haunting environments, and the unsettling NPCs that assist you on your journey all play great parts to create a truly terrifying experience that will surely excite horror fans across the board. Again, I get it, but this archaic saving method is also unconventional and not worth the nostalgia, especially for those with busy lives that need to save more regularly.įortunately, those are the two most problematic areas, because just about everything else in Tormented Souls is fantastic and a great reminder of why those old horror games worked. Like ink ribbons in the original Resident Evil, this save option is limited, which means auto-saving is non-existent and dying without saving will result in a lot of lost progress (For me, I actually played for about two hours before dying for the first time, and I had yet to find a safe room on my journey, which meant I had to start all over). Like old Resident Evil games, Tormented Souls forces the player to find 7-inch tape that must be used in a safe room where a tape recorder is located. This is even more difficult when an enemy is chasing you, and you are running from room to room only to have to shift your controls to the new camera angle.Īnother area that I am not a fan of, but completely understand the inclusion because of the inspiration, is the saving system. Because the camera changes depending on the room entered, seeing certain angles is tough. I understand they are a throwback, but there are plenty of moments throughout where panic is the right emotion and not horror, as movement during frantic situations can be problematic due to the awkward controls and lack of camera movement. For starters, the controls are just not great. Gameplay in Tormented Souls is a bit complicated, though. ![]()
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